4–7 Nov 2019
Tutorials
These expert-led presentations on Tuesday, 5 November give you a chance to dive deep into the subject matter. Please note: to attend tutorials, you must register for a Gold or Silver pass; does not include access to training courses on Monday or Tuesday.
Tuesday, 5 November
9:00–12:30
Location: Hall A1
Average rating:









(4.00, 2 ratings)
Creating multiple models for the same problem is one of the more important lessons that domain-driven design teaches you. It's a lot cheaper to quickly iterate over them and throw away less-useful prototypes before you even start coding. Kenny Baas-Schwegler and João RosaIn explore how event storming can support modeling software with domain-driven design model-driven building blocks.
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9:00–12:30
Location: Hall A7

Software engineers usually find themselves changing hard-coded content on the presentation layer, changing a paragraph here and there; that’s difficult to maintain and hard to scale. Now imagine you have to support and apply the same changes on a website and other devices. Edwin Maldonado outlines the basics so you can design a reusable information architecture.
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9:00–12:30
Location: Hall A2
Average rating:









(2.50, 2 ratings)
Knowing where to start with an API program is difficult. Most development teams have been building APIs for years, but it's different when the goal is to become an API-centric team or company. James Gough, Nick Ebbitt, and Matthew Auburn bootstrap the basics from building your first API, using OpenAPI specification to describe and version your APIs, and deploying behind a gateway.
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13:30–17:00
Location: Hall A2
Jochem Schulenklopper and Gero Vermaas explain and practice an approach that enables you to improve and release serverless functions to production with confidence. You'll make changes in some sample serverless functions running in production, deploy the improved functions to production, and analyze your improvement against the originals.
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13:30–17:00
Location: Hall A1

Average rating:









(3.00, 1 rating)
When you want to apply domain-driven design (DDD), you must first master the domain. In this hands-on examination, Stefan Hofer, and Dorota Kochanowska show you how to build up domain knowledge with domain storytelling. Domain stories help you better understand a domain, identify what is core, segregate bounded contexts, and constitute ubiquitous language.
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13:30–17:00
Location: Hall A7




Average rating:









(4.50, 2 ratings)
Paris Buttfield-Addison, Mars Geldard, and Tim Nugent explore game design without coding or game engines. You’ll get a fresh perspective on architecture, design, and community engagement by understanding how people interact with the fastest-growing form of entertainment in the world: games. A software architect can learn a lot from game design; here you'll learn everything you need to get started.
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