4–7 Nov 2019

Jon Manning
Cofounder, Secret Lab
Jon Manning is the cofounder of independent game development studio Secret Lab. He’s working on the critically acclaimed award-winning adventure game Night in the Woods, which includes his interactive dialogue system Yarn Spinner, and Button Squid, a top-down puzzler. He’s written a whole bunch of books for O’Reilly about iOS development and game development. Jon holds a PhD about jerks on the internet. He’s currently writing Practical AI with Swift for O’Reilly.
Sessions
13:30–17:00 Tuesday, 5 November 2019
Location: Hall A7
Secondary topics:
Best Practice,
Hands-on,
Overview
Paris Buttfield-Addison (Secret Lab),
Mars Geldard (University of Tasmania),
Tim Nugent (Lonely Coffee),
Jon Manning (Secret Lab)
Average rating:









(4.50, 2 ratings)
Paris Buttfield-Addison, Mars Geldard, and Tim Nugent explore game design without coding or game engines. You’ll get a fresh perspective on architecture, design, and community engagement by understanding how people interact with the fastest-growing form of entertainment in the world: games. A software architect can learn a lot from game design; here you'll learn everything you need to get started.
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