Presented By O’Reilly and Intel AI
Put AI to work
Sep 4-5, 2018: Training
Sep 5-7, 2018: Tutorials & Conference
San Francisco, CA
Paris Buttfield-Addison

Paris Buttfield-Addison
Cofounder, Secret Lab

Website | @parisba

Paris Buttfield-Addison is a cofounder of Secret Lab, a game development studio based in beautiful Hobart, Australia. Secret Lab builds games and game development tools, including the multi-award-winning ABC Play School iPad games, the BAFTA- and IGF-winning Night in the Woods, the Qantas airlines Joey Playbox games, and the Yarn Spinner narrative game framework. Previously, Paris was a mobile product manager for Meebo (acquired by Google). Paris particularly enjoys game design, statistics, blockchain, machine learning, and human-centered technology. He researches and writes technical books on mobile and game development (more than 20 so far) for O’Reilly; he recently finished writing Practical AI with Swift and is currently working on Head First Swift. He holds a degree in medieval history and a PhD in computing. Paris loves to bring machine learning into the world of practical and useful. You can find him on Twitter as @parisba.

Sessions

1:45pm-2:25pm Friday, September 7, 2018
Secondary topics:  Interfaces and UX
Paris Buttfield-Addison (Secret Lab), Tim Nugent (Lonely Coffee), Mars Geldard (University of Tasmania)
Average rating: ****.
(4.33, 3 ratings)
Video games have used sophisticated AI techniques for decades to drive everything from area design to navigation to enemies to conversation and planning. Paris Buttfield-Addison, Mars Geldard, and Tim Nugent offer an overview of the history of AI in video games and explain how the needs that drove AI advancement in the game development world map to almost-identical problems in the real world. Read more.