Aaron Irizarry

Aaron Irizarry
Director of User Experience, Nasdaq Product Design

Website | @aaroni

Aaron is a user experience/interaction designer for IGN Entertainment in Costa Mesa California, where it is always right around 70 degrees and sunny. 



Aaron has a background in visual design and has been handcrafting pixels since 1998. Overtime Aaron grew increasingly interested in the overall experiences that users were having with the sites and applications that he was working on. He now focuses on creating well-rounded experiences and trying to save the world one user at a time. He shares his thoughts and experiences along the way on his blog www.thisisaaronslife.com.

Sessions

Design & UI
Location: New York East Level:
Adam Connor (Mad*Pow), Aaron Irizarry (Nasdaq Product Design)
Average rating: ****.
(4.80, 5 ratings)
The ability to think critically about a design and discuss how and why it achieves or falls short at succeeding in it's goals is a critical component in any collaborative environment. It's easy to get lost in emotion and deliver feedback that falls short of being useful to improving a design. In this talk we'll look at the critique, it's value, and how to incorporate it into a design practice. Read more.
  • Visa
  • IBM
  • HP
  • Microsoft Corporation
  • dynaTrace
  • EffectiveUI
  • Elastic Path
  • FireHost
  • IBT
  • Litle & CO
  • Plimus
  • Quest Software
  • Research In Motion
  • SoftLayer
  • Yottaa

Ally Parker
aparker@techweb.com

Kaitlin Pike
(415) 947-6306
kpike@techweb.com

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