A lot of app developers right now are taking cues from HQ Trivia and adding the ability for viewers to interact with livestreamers in relative real time through chat, answering questions, betting, bidding, and more. They are all currently running into the same challenge of bringing the latency of livestreaming video down while syncing up interactions between the livestreamer and thousands of viewers.
There is currently a race between WebRTC-based approaches, which are very low in latency but hard to scale, and HTTP-based approaches, which are easy to scale but higher in latency. Neither are great. Steve Heffernan speaks to the different approaches available and the standards-based approaches that will soon help solve the issue using technologies that are already available to us.
Steve Heffernan is the creator of Video.js, an open source web video player in use on over 1 million websites and with over 1 billion videos played per month. He’s currently leading up product at Mux, building video performance monitoring and APIs for video streaming. Steve has been helping run the SF Video Tech Meetup and the Demuxed video engineering conference for the last five years.
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