Gabriele Petrone

Gabriele Petrone
Team Lead, Spilgames


Software Engineer with strong experience in designing, developing web-based global solutions and development of high traffic social game portals (+200 million unique visitor per month).

I love optimization of website structures with the use of CDNs, load balancing, caching, domain sharding, non blocking js, lazy loading, spriting.


Web Performance
Location: Palace Suite Level: Advanced
Bogdan Vulcan (Spilgames), Gabriele Petrone (Spilgames)
Average rating: **...
(2.33, 21 ratings)
Spilgames is a gaming platform, with 200+ million players. We’ll present numbers, graphs and code that will provoke you into designing your product for speed rather than optimizing for it. We’ll show you that “fast” can be built right into our system’s wiring: small & quick components; personalized features with little coding; speed without caches; development without dependencies. Fast by design. Read more.


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