Laurens van Hees

Laurens van Hees
Performance Engineer, SPIL GAMES

Website | @lvanhees

Laurens started as a PHP Developer within SPIL Games, gradually growing towards doing front-end related work. He became increasingly interested in Performance, driving initiatives to improve page load times. He now drives the Performance initiatives within SPIL Games as a dedicated Performance Engineer, working closely with the development teams to guide, mentor and support them in our continuous performance improvements.


Location: Hall 1 B/C Level:
Ivo Teel (Riot Games), Laurens van Hees (SPIL GAMES)
Average rating: **...
(2.09, 32 ratings)
Companies often see Performance as a "project" that "technology" wants. How do you get a company wide mindset that performance is key for your end-users? How did we do this within SPIL Games and what have we achieved and learned so far? Read more.


  • ip-label
  • Compuware Corporation
  • dynaTrace
  • Keynote Systems
  • New Relic
  • Citrix Systems
  • Google
  • Apica
  • AppDynamics
  • CDNetworks
  • Cotendo
  • Dyn Inc.
  • ImmobilienScout24
  • Spil Games
  • Dyn Inc.

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