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Make Data Work
September 11, 2018: Training & Tutorials
September 12–13, 2018: Keynotes & Sessions
New York, NY

Amanda Pustilnik
Professor of Law | Permanent Faculty, University of Maryland School of Law | Center for Law, Brain & Behavior, Mass. General Hospital


Amanda C. Pustilnik is a professor of law at the University of Maryland School of Law and on the permanent faculty at the Center for Law, Brain & Behavior at Massachusetts General Hospital. Her work focuses on the intersections of law, science, and culture, with a particular emphasis on neuroscience and neurotechnologies. In 2015, she served as Harvard Law School’s first senior fellow on law and applied neuroscience, where she focused on the neuroimaging of pain in itself and as a model for imaging subjective states relevant to law. Her collaborations with scientists on pain-related brain imaging and her expertise in criminal law led to her recent work on the opioid crisis on behalf of the Aspen Institute. She also writes and teaches in the areas of scientific and forensic evidence, on which she helps train federal and state judges. Prior to entering the academy, Amanda practiced litigation at Covington & Burling and at Sullivan & Cromwell, clerked on the Second Circuit Court of Appeals, and worked as a management consultant at McKinsey & Co. She is a graduate of Harvard College and Yale Law School and completed a fellowship at the University of Cambridge, where she studied history and philosophy of science. Her work has been published in numerous law reviews and peer-reviewed scientific journals, including Nature.


10:05am–10:20am Thursday, 09/13/2018
Location: 3E
Secondary topics:  Ethics and Privacy
Amanda Pustilnik (University of Maryland School of Law | Center for Law, Brain & Behavior, Mass. General Hospital)
Average rating: ****.
(4.50, 12 ratings)
Have you ever dreamed you could read minds? Do telekinesis? Maybe fly a magic carpet by thought alone? Until now, these powers have existed only in the realm of imagination or, more recently, video, AR, and VR games. Join Amanda Pustilnik to learn how brain-based human-machine interfaces are beginning to offer these powers in near-commercially-viable forms. Read more.