Presented By O'Reilly and Cloudera
Make Data Work
22–23 May 2017: Training
23–25 May 2017: Tutorials & Conference
London, UK
Ted Malaska

Ted Malaska
Group Technical Architect, Blizzard Entertainment


Ted Malaska is a group technical architect on the team at Blizzard, helping support great titles like World of Warcraft, Overwatch, and HearthStone. Previously, Ted was a principal solutions architect at Cloudera, helping clients find success with the Hadoop ecosystem, and a lead architect at the Financial Industry Regulatory Authority (FINRA). He has also contributed code to Apache Flume, Apache Avro, Apache Yarn, Apache HDFS, Apache Spark, Apache Sqoop, and many more. Ted is a coauthor of Hadoop Application Architectures, a frequent speaker at many conferences, and a frequent blogger on data architectures.


13:3017:00 Tuesday, 23 May 2017
Level: Advanced
Jonathan Seidman (Cloudera), Mark Grover (Lyft), Ted Malaska (Blizzard Entertainment)
Average rating: *****
(5.00, 6 ratings)
Using Entity 360 as an example, Jonathan Seidman, Ted Malaska, and Mark Grover explain how to architect a modern, real-time big data platform leveraging recent advancements in the open source software world, using components like Kafka, Impala, Kudu, Spark Streaming, and Spark SQL with Hadoop to enable new forms of data processing and analytics. Read more.
11:1511:55 Thursday, 25 May 2017
Ask Me Anything
Location: Capital Suite 7
Mark Grover (Lyft), Jonathan Seidman (Cloudera), Ted Malaska (Blizzard Entertainment)
Average rating: *****
(5.00, 2 ratings)
Mark Grover, Ted Malaska, and Jonathan Seidman, the authors of Hadoop Application Architectures, share considerations and recommendations for the architecture and design of applications using Hadoop. Come with questions about your use case and its big data architecture or just listen in on the conversation. Read more.
14:0514:45 Thursday, 25 May 2017
Level: Advanced
Mark Grover (Lyft), Ted Malaska (Blizzard Entertainment)
Average rating: ****.
(4.00, 4 ratings)
Any nontrivial streaming app requires that you consider a number of important topics, but questions like how to manage offsets or state often go unanswered. Mark Grover and Ted Malaska share practices that no one talks about when you start writing a streaming app but that you'll inevitably need to learn along the way. Read more.