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Greg Borenstein
Research Assistant, MIT Media Lab

Website | @atduskgreg

Greg Borenstein is an artist, technologist, and teacher in New York. His work explores computer vision and visual effects as a medium for storytelling and design. He is passionate about transforming advanced technical research into creative tools: tickling the tips of these icebergs of technology so that they laugh a little.

Greg is a graduate of the NYU Interactive Telecommunications Program and has worked for firms such as Makerbot and Berg London. He is the author of a book for O’Reilly about the Microsoft Kinect, titled: Making Things See: 3D vision with Kinect, Processing, Arduino, and MakerBot.


Platforms, Precision Medicine Salon G
Workshop Please note: to attend, your registration must include Workshops on Wednesday.
Lily Szajnberg (GAGE - Gait Assessment + Gesture Evaluation), Greg Borenstein (MIT Media Lab)
Average rating: ****.
(4.50, 4 ratings)
The Kinect disrupted way more than gaming when it was released in 2010; it made gestural control an affordable reality and found its way into myriad other industries. 2013 is bringing us Leap Motion, MYO, and improved tracking for the Kinect and Asus cameras. Learn how to harness these emerging technologies for healthcare applications just as they hit the market. Read more.

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