Engineering the Future of Software
16–18 October 2017: Conference & Tutorials
18–19 October 2017: Training
London, UK

Schedule: Business skills sessions

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13:1514:05 Monday, 16 October 2017
Location: Park Suite (St. James / Regents) Level: Beginner
Secondary topics:  Best Practice, Overview
Daniel Young (EngineerBetter), Emma Jane Hogbin Westby (UN-OCHA)
Software development is a social activity that favors direct human contact, yet 21st century life can often get in the way, forcing us to reconsider our communication patterns. Daniel Young and Emma Jane Hogbin Westby explore how to build and maintain happy productive teams, regardless of geography. Read more.
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15:5016:40 Monday, 16 October 2017
Location: Park Suite (St. James / Regents) Level: Intermediate
Secondary topics:  Best Practice, Overview
In many cases, existing architectures represent an accident of circumstances. James Thompson explains why you should move beyond the accidental and introduce intentional architectural thinking to your team, outlining the benefits of deliberate software architecture, from helping newer engineers understand why certain boundaries exist to enabling senior engineers to improve their skills, and more. Read more.
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16:5017:40 Monday, 16 October 2017
Location: Park Suite (St. James / Regents) Level: Non-technical
Secondary topics:  Theoretical
Don Kelly (Macadamian Technologies)
Hiring and maintaining a software team is a tough proposition. Programmers are among the toughest craftspeople to manage and assess. To get a fresh perspective (and to relieve the boredom), I turn to the pulp fiction of my adolescence for inspiration. With a few real world examples, I will show you how I map teams from fictional universes into the software teams I would like to build. Read more.
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14:1515:05 Tuesday, 17 October 2017
Location: Park Suite (St. James / Regents) Level: Intermediate
Secondary topics:  Best Practice, Overview, Theoretical
Nick Tune (Salesforce)
Aligning organizational and technical boundaries will be the most important responsibility of future architects. Nick Tune explains why we must learn to codesign and coevolve teams and technical architectures to take the next big step to reduce lead times and build learning organizations. Read more.
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15:5016:40 Tuesday, 17 October 2017
Location: Park Suite (St. James / Regents) Level: Beginner
Secondary topics:  Overview
Jeffrey Goff (Evozon Systems)
Drawing on his 25+ years of experience in software design and development, Jeffrey Goff explains why the most important skill to bring to the table is the ability to mentor the next generation. Jeff shares some of his challenges and successes to gently steer you around the traps you may encounter when helping mentor individuals. Read more.