Event Storming
Who is this presentation for?
- Engineers, architects, business analysts, and product owners
Level
Description
More and more, event storming is a critically important tool in the architect’s palate. It’s essential for all reactive, event-based systems, including microservices. With event storming, you simultaneously collaborate with businesspeople to understand the problems that the business has to solve and develop an architecture for the solution. Along the way, you discover the events, entities, aggregates, and bounded contexts that are essential for an effective choreographed microservice (or reactive) architecture.
Allen Holub gives you an in-depth look at event storming and the underlying concepts (from domain-driven design (DDD)), including an extensive hands-on demo of the process. You’ll come away with a solid understanding of how event storming works and how to apply it.
Prerequisite knowledge
- A basic knowledge of microservice or reactive systems (e.g., Amazon Lambda)
What you'll learn
- Learn how to use event storming to create reactive systems such as microservices
Allen Holub
Holub Associates
Allen Holub is one of the country’s foremost software architects and Agile-transformation consultants. Allen speaks internationally about all things Agile and software architecture and provides in-house training and consulting in those areas. He’s also an expert-level programmer, specializing in Swift, Java, and Web 2.0 applications and microservices. Allen can build highly dynamic websites (along the lines of Gmail) from front to back: both the frontend code—JavaScript, JQuery, Angular, HTML5, and CSS3—that runs in the browser and the backend code—Java, PHP, MySQL, Ruby, Mongo, C++, ZeroMQ, and EC2—that runs either on your server or in the cloud. Allen is widely published. His works include 10 books, hundreds of articles in publications ranging from Dr. Dobb’s Journal to IBM DeveloperWorks, and video classes for Agilitry.com (Agility with Allen), Pluralsight (Swift in Depth, Picturing Architecture, Object-Oriented Design), O’Reilly (Design Patterns in the Real World), and Lynda/LinkedIn.
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