Edwin Maldonado talks about some of the ways to support pure content changes from the editorial team so you can handle broadcasts from your editors to multiple devices.
To design a reusable information architecture, you should take in consideration the business, project, and technical constraints in play. Edwin goes through the process of requirements gathering and the information architecture design iterations. To validate our designs we ask the following questions:
Learn by doing and make sure to bring a notebook and a pen; we’ll making diagrams and mockups.
Edwin Maldonado is an independent software architect who enjoys talking about integration, information architectures and the organization structures that builds them.
He has experience working with media companies the fintech industry, where he spent several years working with ACH (Americas) and SEPA (Europe). Besides the daily work, Edwin loves to talk about software architecture, coffee, watch history documentaries, and learn about urban planning.
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