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HTML5 is the new hotness, but this tutorial aims to get past the hype. I will lead the class in a series of exercises that build understanding of new browser capabilities. We’ll make a simple multiplayer game that uses sprite animation on the canvas and websockets for communication among clients via an EventMachine-powered Ruby server.
The example will make extensive use of:
Note: The only pre-requisite is to have the latest version of Chrome, Safari, or Firefox installed on your machine.
I’m the co-founder of OtherInbox.com, a Rails startup founded in 2007 and based in Austin, TX. I have used HTML5 techniques to build the OtherInbox mobile site, our SproutCore interface, and other mobile apps for iOS devices.
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Nice content. Good mix of issues.
Great. Thanks
Hi Bashar,
the only prerequisite is that you have the latest version of a modern browser installed (preferably Chrome but it will also work with Safari and Firefox)
All you need are basic HTML skills. I’ll be providing a detailed walkthrough, step-by-step.
Is there specific perquisite or expected knowledge level for this tutorial?