Have you ever wanted to create a cool new hardware accessory for your Android device? But do you find the thought of writing Android code daunting?
Learning Android development can be overwhelming if you are coming from the much less complex world of Arduino microcontroller development. The Handbag for Android project enables those with only Arduino experience to create accessories for Android devices without writing Android code.
With the announcement of the Android Open Accessory Protocol (AOAP),
Google provided an officially supported way to create Arduino-based
accessories for Android phones and tablets. Unfortunately handling both the Android & Arduino development at once leads to a complex development cycle.
The Handbag library for Arduino—which builds on the Android Open Accessory protocol—allows the user interface and functionality of an accessory to be implemented in an Arduino sketch. When a Handbag-compatible accessory is connected to an Android device the user interface definition is uploaded to the Handbag for Android application which then relays user actions to the Arduino sketch.
Originally designed to help developers with only Arduino experience, now Handbag can also be used to make the initial development of an Android accessory simpler by allowing you to focus on the accessory hardware & software development first.
When you attend you will:
For attendees of OSCON 2011, Maker Faire: New York and Android Open 2011 this will be an opportunity to learn about the new and updated features in the latest release of Handbag.
This session is presented by the creator of Handbag and the dual-display Nexus One project as seen on Make, Hack a Day and Engadget.
Attend this session and you will learn how to create Android accessories without the need to learn Android development first.
It’s like cheating on your Android accessory development test!
Philip Lindsay (also known as follower from rancidbacon.com ) creates tools to encapsulate the knowledge he gains from exploring and understanding technology in order to help others do their jobs more effectively. He translates technology.
In addition to teaching introductory Arduino workshops Philip has contributed USB and networking code to the Arduino eco-system.
When not exploring technology for the fun of it, Philip creates documentation, code libraries and example projects for SparkFun Electronics and other clients.
Tim O’Reilly once called Philip a “troublemaker” for his early Google Maps reverse engineering efforts.
Philip has a particular interest in the areas where design, art, craft and technology intersect.
For information on exhibition and sponsorship opportunities at the conference, contact Sharon Cordesse at (707) 827-7065 or scordesse@oreilly.com.
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