Making Open Work
May 8–9, 2017: Training & Tutorials
May 10–11, 2017: Conference
Austin, TX

Schedule: Collaboration and Community sessions

We have frameworks and languages for creating software projects, but successful projects require communicating with people, and a growing community of users and contributors as well as software. Making projects work requires communications, collaboration, and respect, inside teams, among teams, and often across organizations and the broader world. How do you navigate the politics of your company? Of a larger open source community? What are the best practices for collaborating across the world? Across the office?

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1:30pm–5:00pm Tuesday, May 9, 2017
Location: Meeting Room 19
Level: Non-technical
Jonathon Manning (Secret Lab Pty. Ltd.), Tim Nugent (lonely.coffee), Paris Buttfield-Addison (Secret Lab Pty. Ltd.)
Jonathon Manning, Tim Nugent, and Paris Buttfield-Addison teach you how to design games and gameplay. Along the way, you'll play, discuss, disassemble, modify, and re-assemble pen-and-paper games, as Jonathon, Tim, and Paris share how and why they work the way they do. You'll leave ready to start thinking about your own games. Read more.
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11:00am–11:40am Thursday, May 11, 2017
Location: Meeting Room 10 A/B
Level: Non-technical
Debra Cerda (Debra Cerda Consulting)
The study of social insects has long demonstrated the critical importance of eusociality to maintain biodiversity in an ecosystem. Debra Cerda explores the parallel between key components of the organizational structure and behavior of these insects to diverse and thriving open source communities, drawing on examples of open source platforms at risk of extinction. Read more.
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11:50am–12:30pm Thursday, May 11, 2017
Location: Meeting Room 10 A/B
Level: Beginner
Jono Bacon (Jono Bacon Consulting)
Jono Bacon offers an overview of a proven method for attracting and retaining community contributors—providing key incentives and intrinsic and extrinsic rewards—walking you through a practical framework for onboarding, incentivizing, and rewarding community contributors. Jono also covers a methodology for implementing this strategy in your community, project, or company. Read more.
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1:45pm–2:25pm Thursday, May 11, 2017
Location: Meeting Room 10 A/B
Level: Intermediate
Ben Balter (GitHub)
Open source is more than published code. It's about building communities around shared challenges. Ben Balter offers an empirical and analytical look at what grows strong communities across GitHub's millions of open source projects and shares GitHub's approach to encouraging model online citizenship through product interventions. Read more.
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2:35pm–3:15pm Thursday, May 11, 2017
Location: Meeting Room 10 A/B
Level: Non-technical
Tameika Reed (Women In Linux)
How can one want diversity and still fail to show up? When you say there is a pipeline issue, this doesn't reflect negatively on schools—it concerns the tech community as whole. Tameika Reed explains how to change the mindset of those who are not involved in diversity. Read more.
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4:15pm–4:55pm Thursday, May 11, 2017
Location: Meeting Room 10 A/B
Level: Non-technical
Elaine Greenberg (Fastly)
Papers We Love has gained strong traction and sustained incredible growth over just three years. It is clear that this community's success is not a coincidence. There’s a desire to understand and relate to academic and industry research. Elaine Greenberg explains how the community aims to build a body of resources to help practitioners refine and explore ideas and their connections. Read more.
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5:05pm–5:45pm Thursday, May 11, 2017
Location: Meeting Room 10 A/B
Level: Non-technical
Louise Poubel (Open Source Robotics Foundation)
Louise Poubel outlines some of the approaches being taken to broaden Gazebo's user base by making it easier to use for folks without a technical background, simplifying the process for developers to use its libraries and facilitating the contribution workflow for new contributors. Read more.