Swift on the server is a great choice for new projects. By developing your backend in the same language as your mobile client, you get to share source code, as well as a host of other benefits. Additionally, the Swift project has announced its intent to make Swift as easy as possible for backend developers. Jonathon Manning, Tim Nugent, and Paris Buttfield-Addison explain how to use Swift to build apps on the server side. Server-side Swift has something for everyone. Whether you’re coming from an existing server background or client-side work, you’ll come away with useful skills for producing the counterparts to your Swift frontend software. If you’re coming from a Node.js background, you’ll be struck by how simple and expressive Swift is as a language and how the toolkits are close to frameworks you’re already used to. If you’re coming from frontend iOS development, you’ll unlock an entire world of server-side functionality for your apps to talk to.
Jon Manning is the cofounder of Secret Lab and has worked on apps of all sorts, ranging from iPad games for children to instant messaging clients. He frequently finds himself gesticulating wildly in front of classes full of eager-to-learn developers. Jon has written a whole bunch of books for O’Reilly (and previously Wiley) about iOS development and game development. He recently completed his PhD, where his research studied how people manipulate the ranking systems of social media sites; this means that he literally has a doctorate about jerks on the internet. He wrote Yarn Spinner, an interactive dialogue system, which was used in the 2017 indie game Night in the Woods. Jon can be found as @desplesda on Twitter.
Tim Nugent pretends to be a mobile app developer, game designer, and PhD student, and now he’s even pretending to be an author. (He cowrote the latest update to Learning Cocoa with Objective-C for O’Reilly.) When he isn’t busy avoiding being found out as a fraud, Tim spends most of his time designing and creating little apps and games he won’t let anyone see. He also spent a disproportionately long time writing this tiny little bio, most of which was taken up trying to stick a witty sci-fi reference in. . .before he simply gave up. Tim can be found as @The_McJones on Twitter.
Paris Buttfield-Addison is cofounder of Secret Lab, a mobile development studio based in beautiful Hobart, Australia. Secret Lab builds games and apps for mobile devices, including the award-winning ABC Play School iPad games, and the Qantas Joey Playbox. Paris formerly worked as mobile product manager for Meebo (acquired by Google) and writes technical books on mobile and game development for O’Reilly (most recently Learning Swift, 2nd edition, and The Kerbal Player’s Guide). He holds a degree in medieval history and a PhD in computing; he is currently studying law. Paris can be found on Twitter as @parisba online at Paris.id.au.
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