July 13–16, 2020
Tim Nugent

Tim Nugent
Freelance, Lonely Coffee


Tim Nugent pretends to be a mobile app developer, game designer, tools builder, researcher, and tech author. When he isn’t busy avoiding being found out as a fraud, Tim spends most of his time designing and creating little apps and games he won’t let anyone see. He also spent a disproportionately long time writing his tiny little bio, most of which was taken up trying to stick a witty sci-fi reference in…before he simply gave up. He’s recently released Practical Artificial Intelligence with Swift for O’Reilly, and built a game for a power transmission company about a naughty quoll. (A quoll is an Australian animal.) He’s currently working on Yarn Spinner, the open source narrative game development framework.


9:00am–5:00pm Tuesday, 07/14/2020
Location: E147/148
Paris Buttfield-Addison (Secret Lab), Mars Geldard (University of Tasmania), Tim Nugent (Lonely Coffee)
Whether you're a scientist wanting to test a problem without costly real-world rigs, a self-driving car engineer wanting to test AI logic in a virtual world, or a data scientist needing to solve a thorny real-world problem without a production environment, Paris Buttfield-Addison, Mars Geldarad, and Tim Nugent teach you how to use solution-driven ML and AI problem solving with a game engine. Read more.
1:45pm–2:25pm Wednesday, 07/15/2020
Location: D137/138
Paris Buttfield-Addison (Secret Lab), Mars Geldard (University of Tasmania), Tim Nugent (Lonely Coffee)
Godot is a completely free, open source game engine with features to rival the proprietary titans of the game development world. Godot is supported by the Software Freedom Conservancy, and is a mature, powerful product. But not enough people know about it. Let's fix that? In this session, we'll show you how amazing Godot is by building a 3D game in 40 minutes... live, in front of you. Fun! Read more.

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