Fueling innovative software
July 15-18, 2019
Portland, OR

Babylon versus Three: A WebGL throwdown

Chris Strom (EEE Computes)
5:05pm5:45pm Thursday, July 18, 2019
Secondary topics:  Open Source
Average rating: *****
(5.00, 1 rating)

Who is this presentation for?

  • Creators, programmers, and game designers




The state of the art of WebGL for visualizations and games has gotten pretty darn great, but it’s hard to tell whether Three.js or Babylon.js is better—or if one is better than the other at all.

Chris Strom compares Three.js and Babylon.js, two of the best JavaScript WebGL frameworks available. You’ll explore the basics of the frameworks, get a feel for what it’s like to code with both, and discover common uses cases for them, such as games and visualizations. You’ll examine a few of the more advanced features of WebGL and see how the frameworks expose that power.

Spoiler alert: The best frame work is. . .“It depends.” That said, one of these is better for most developers, and Chris lets you know which—and why.

Prerequisite knowledge

  • A basic understanding of JavaScript (useful but not required)

What you'll learn

  • Understand what's possible with WebGL in modern browsers and what it's like to code using WebGL frameworks
  • Learn code to get yourself started doing some cool stuff with visualization and interactivity
Photo of Chris Strom

Chris Strom

EEE Computes

Chris Strom teaches JavaScript and 3-D game programming to kids; Dart and Flutter to hipsters; and design patterns and more to everyone at Compendious Thunks.