The state of the art of WebGL for visualizations and games has gotten pretty darn great, but it’s hard to tell whether Three.js or Babylon.js is better—or if one is better than the other at all.
Chris Strom compares Three.js and Babylon.js, two of the best JavaScript WebGL frameworks available. You’ll explore the basics of the frameworks, get a feel for what it’s like to code with both, and discover common uses cases for them, such as games and visualizations. You’ll examine a few of the more advanced features of WebGL and see how the frameworks expose that power.
Spoiler alert: The best frame work is. . .“It depends.” That said, one of these is better for most developers, and Chris lets you know which—and why.
Chris Strom teaches JavaScript and 3-D game programming to kids; Dart and Flutter to hipsters; and design patterns and more to everyone at Compendious Thunks.
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