While Flutter’s known for being a developer-friendly way of building mobile apps, the SDK is equally at home on open hardware. Emily Fortuna and Matt Sullivan take you on a journey to explore interacting with the physical world using the open source Flutter SDK.
They’ll demonstrate Flutter communicating with an Arduino board, bridging the virtual and physical worlds. They’ll live code some cool interactions and show how to build an IoT experience with open source tools on an open hardware platform.
Emily Fortuna is a developer advocate on the Flutter team at Google. When not hacking on compilers and evangelizing the awesomeness of Flutter, she can be found working on improving fairness in machine learning or acting on the stage and screen. She’s an avid member of the nerdy joke appreciation society.
Matt Sullivan is a developer advocate at Google, where he leads developer relations for Flutter. Previously, he worked on Android and Wear. He’s a bit of a language geek and is thoroughly enjoying adding Dart to his portfolio of languages to write cool things in. When he’s not hacking on Flutter, you’ll probably find him in the gym wearing far too many fitness sensors.
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