July 20–24, 2015
Portland, OR
Tim Nugent

Tim Nugent
Freelance, lonely.coffee

@The_McJones

Tim Nugent pretends to be a mobile app developer, game designer, PhD student, and now he even pretends to be an author (he co-wrote the latest update to Learning Cocoa with Objective-C, Swift Development with Cocoa, and the upcoming The Kerbal Book for O’Reilly). When he isn’t busy avoiding being found out as a fraud, he spends most of his time designing and creating little apps and games he won’t let anyone see. Tim spent a disproportionately long time writing this tiny little bio, most of which was trying to stick a witty sci-fi reference in, before he simply gave up. Tim can be found as @The_McJones on Twitter. He is an avid board game player.

Sessions

9:00am–5:00pm Monday, 07/20/2015
Training E147/148
Jon Manning (Secret Lab), Tim Nugent (lonely.coffee)
If you're involved in writing anything to do with iPhones, iPads, or Macs, you need to get familiar with Swift. This training will bring you from zero Swift knowledge all the way up to a deep understanding of the subject. Read more.
9:00am–5:00pm Tuesday, 07/21/2015
SOLD OUT
Training E147/148
Tim Nugent (lonely.coffee), Jon Manning (Secret Lab), Paris Buttfield-Addison (Secret Lab)
If you're involved in writing anything to do with iPhones, iPads, or Macs, you need to get familiar with Swift. This training will bring you from zero Swift knowledge all the way up to a deep understanding of the subject. Read more.
5:00pm–5:40pm Wednesday, 07/22/2015
Design D139/140
Tim Nugent (lonely.coffee)
Board games are hard at the best of times – you have to find friends who have the free time to play, find a game everyone is happy to play, and more! When friends move elsewhere, things get even harder! This sessions explores the challenges of telepresence board gaming. Learn why and how you should care, how the problems are being addressed, and how it’s relevant to remote collaboration. Read more.
1:40pm–2:20pm Thursday, 07/23/2015
Design D139/140
Paris Buttfield-Addison (Secret Lab), Jon Manning (Secret Lab), Tim Nugent (lonely.coffee)
In this session, you’ll learn about game design: the art and science of constructing enjoyable, engaging games. We aren't doing any coding, and we’re not talking game engine development - instead, we’ll be taking a deep dive into game design theory, using it to understand how people interact with rules, and how to use it to improve your community, your company, your project, and your software. Read more.
11:10am–11:50am Friday, 07/24/2015
Solve E146
Alasdair Allan (Babilim Light Industries), Paul Fenwick (Perl Training Australia), Jon Manning (Secret Lab), Paris Buttfield-Addison (Secret Lab), Tim Nugent (lonely.coffee)
Join the authors of "The Kerbal Book" on a panel where they regale you with tales of their adventures in the Kerbal Space Program, the increasingly popular and disturbingly realistic space programme simulator game enjoyed by geeks around the world. Learn how and why you should go to space, and what you can learn from it! Science will be involved. Read more.