July 20–24, 2015
Portland, OR
Paris Buttfield-Addison

Paris Buttfield-Addison
Cofounder, Secret Lab

Website | @parisba

Paris Buttfield-Addison is co-founder of Secret Lab Pty. Ltd., leading production and design efforts in the mobile game and app development space. A frequent speaker at conferences, workshops and training sessions, Paris enjoys discussing engineering, product development, design and other facets of the mobile and game development worlds. Recent conferences include Apple Australia’s /dev/world/2012 in Melbourne (and 2008, 2009, 2010, 2011), a keynote at CreateWorld Brisbane 2010 (and a speaker in 2009 and 2011), IxDA’s Interaction 11 in Boulder (March 2011), XMediaLab Location-Based Services in Malmo, Sweden (January 2011), a tutorial and a session at OSCON 2011 and OSCON 2012, linux.conf.au, and many others.

Paris is the co-author of the books iPhone and iPad Game Development For Dummies and Unity Mobile Game Development For Dummies. The books cover game development on mobile platforms such as the iPhone, iPod Touch, iPad, and Android devices in languages/frameworks such as Objective-C, CocoaTouch, Open GL ES, Unity, C#, and JavaScript. They also cover game design techniques, principles, and patterns. Recently, Paris released Learning Cocoa with Objective-C Third Edition for O’Reilly, covering iPhone and Mac development.

Paris is a highly experienced software developer, product, and project manager. Key experiences include Objective-C/Cocoa on the Macintosh and iPhone/iPod Touch and iPad platforms, Java on Blackberry, and Google Android and C# on Windows Mobile. Open GL ES and Unity are also favourites.

Paris recently spent two years leading Meebo Inc.’s mobile strategy; Meebo was one of the world’s fastest-growing consumer internet companies, and was acquired by Google in 2012. Paris is currently working on his next book, also with O’Reilly, whilst working towards the completion of his PhD in human-computer interaction, focusing on the iPad.

Sessions

1:30pm–5:00pm Monday, 07/20/2015
Mobility Portland 252
Tags: Android, UX UI
Paris Buttfield-Addison (Secret Lab), Christopher Neugebauer (AlphaSights | Python Software Foundation)
It’s a big world for small devices, and you need to be able to design not just for Android and iPhone, but the mobile world beyond as well. Over the course of this tutorial, you’ll learn critical skills in thinking about problems in a mobile context, how to apply these skills to address app design problems on any mobile platform, and how to design for future improvement. Read more.
9:00am–5:00pm Tuesday, 07/21/2015
SOLD OUT
Training E147/148
Tim Nugent (lonely.coffee), Jon Manning (Secret Lab), Paris Buttfield-Addison (Secret Lab)
If you're involved in writing anything to do with iPhones, iPads, or Macs, you need to get familiar with Swift. This training will bring you from zero Swift knowledge all the way up to a deep understanding of the subject. Read more.
1:40pm–2:20pm Thursday, 07/23/2015
Design D139/140
Paris Buttfield-Addison (Secret Lab), Jon Manning (Secret Lab), Tim Nugent (lonely.coffee)
In this session, you’ll learn about game design: the art and science of constructing enjoyable, engaging games. We aren't doing any coding, and we’re not talking game engine development - instead, we’ll be taking a deep dive into game design theory, using it to understand how people interact with rules, and how to use it to improve your community, your company, your project, and your software. Read more.
11:10am–11:50am Friday, 07/24/2015
Solve E146
Alasdair Allan (Babilim Light Industries), Paul Fenwick (Perl Training Australia), Jon Manning (Secret Lab), Paris Buttfield-Addison (Secret Lab), Tim Nugent (lonely.coffee)
Join the authors of "The Kerbal Book" on a panel where they regale you with tales of their adventures in the Kerbal Space Program, the increasingly popular and disturbingly realistic space programme simulator game enjoyed by geeks around the world. Learn how and why you should go to space, and what you can learn from it! Science will be involved. Read more.