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Developing Web Graphics with WebGL

Tony Parisi (Wevr)
Average rating: ****.
(4.00, 4 ratings)

This session covers the basics required to develop 3D web graphics using WebGL. Programming topics include: 3D rendering, scene graphs, animation, interactivity, behaviors, and integrating 3D onto the page.

The session will explore open source libraries and frameworks such as Three.js and Tween.js, The session will also survey 3D content creation tools, the production pipeline, and practical deployment issues.

Several working examples will be presented. Attendees should come away from this session with the knowledge they need to get started building web graphics in WebGL today.

This session requires intermediate JavaScript knowledge and familiarity with jQuery. Prior experience with 3D graphics is helpful, but not required. Prior experience with Flash or other web graphics and animation technologies would also be helpful.

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Tony Parisi


Tony Parisi is an entrepreneur and career CTO/architect. He has developed international standards and protocols, created noteworthy software products, and started and sold technology companies. Tony’s passion for innovating is exceeded only by his desire to bring coolness and fun to the broadest possible audience.

Tony’s first startup, Intervista Software (1995-1998), developed the first-ever real-time VRML plugin for Internet Explorer, which Microsoft bundled with millions of copies of their browser. His most recent company, Vivaty (2007-2010), created a novel end-to-end virtual world system fully integrated with the web and serving up millions of virtual goods transactions.

Tony is perhaps best known for his work as a pioneer of 3D standards for the web. He is the co-creator of VRML and X3D, ISO standards for networked 3D graphics. Tony continues to build community around innovations in 3D as the co-chair of the WebGL Meetup ( and a founder of the Rest3D working group ( Tony is also the author of the upcoming O’Reilly Media book, WebGL Up and Running.

Tony is currently a partner in a stealth online gaming startup and has a consulting practice developing social games, virtual worlds and location-based services for San Francisco Bay Area clients.