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Building Rich Internet Applications with HTML5 and WebGL

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HTML5 is becoming the platform of choice for building Rich Internet Applications. The advanced programming, animation and multimedia capabilities of HTML5, combined with hardware-accelerated 3D rendering provided by WebGL, represents a combination with limitless possibilities. With HTML5 and WebGL, developers can create immersive 3D games, integrated 2D/3D presentations, product displays, social media sites, content editing systems and more, all running in your web browser.

This session covers the basics required to build Rich Internet Applications in HTML5 and WebGL, including rendering, animation, 2D/3D integration, CSS3, CSS shaders, multi-threaded programming with web workers, networking with web sockets, and 2D and 3D tools pipelines. Several working examples will be presented. Attendees should come away with a solid understanding of the issues involved in building rich applications for today’s HTML5 browser environments.

Photo of Tony Parisi

Tony Parisi

Wevr

Tony Parisi is an entrepreneur and career CTO/architect. He has developed international standards and protocols, created noteworthy software products, and started and sold technology companies. Tony’s passion for innovating is exceeded only by his desire to bring coolness and fun to the broadest possible audience.

Tony’s first startup, Intervista Software (1995-1998), developed the first-ever real-time VRML plugin for Internet Explorer, which Microsoft bundled with millions of copies of their browser. His most recent company, Vivaty (2007-2010), created a novel end-to-end virtual world system fully integrated with the web and serving up millions of virtual goods transactions.

Tony is perhaps best known for his work as a pioneer of 3D standards for the web. He is the co-creator of VRML and X3D, ISO standards for networked 3D graphics. Tony continues to build community around innovations in 3D as the co-chair of the WebGL Meetup (www.meetup.com/WebGL-Developers-Meetup) and a founder of the Rest3D working group (http://www.rest3d.org/). Tony is also the author of the upcoming O’Reilly Media book, WebGL Up and Running.

Tony is currently a partner in a stealth online gaming startup and has a consulting practice developing social games, virtual worlds and location-based services for San Francisco Bay Area clients.

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