Online Conference
May 20, 2015, 10am to 5pm ET
Experience Design for the Internet of Things


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This presentation is a call to action for designers to consider the privacy and security implications of smart home sensors. During the software era, the hallmark of good user interface design was to hide complexity and extraneous information while focusing on users’ primary tasks.
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This talk will outline the technology architecture of IoT and then share lessons learned by Pilgrim Beart, founder of AlertMe, as he scaled his Connected Home service into the millions.
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Conventional usability/UX is concerned with interactions between a user and a single UI. But IoT interactions often span multiple devices with very different capabilities. IoT designers can’t just think about designing separate user interfaces, but need to design a coherent UX for the whole system. This is interusability.
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Attendees will learn about prototyping methods less familiar for software UX but well-suited for connected products; understanding the purpose of your prototype; and deciding what kind of prototyping is right for you.
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As computation and network connectivity extend beyond the screen, into products and environments, interaction designers find themselves addressing new UX challenges in the physical world. Although the context is new, much can be learned from long-standing principles of industrial design.
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This talk will lay out the challenges and point to some potential approaches for the user experience design of dynamic, adaptive, predictive devices (such as the Nest Thermostat, the Amazon Echo, the Edyn water monitor, etc.) that use machine learning to create predictive models of people and sensors.

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Co-produced by Environments for Humans