Presented By O’Reilly and Intel Nervana
Put AI to work
September 17-18, 2017: Training
September 18-20, 2017: Tutorials & Conference
San Francisco, CA
Danny Lange

Danny Lange
Vice President of AI and Machine Learning, Unity Technologies


Danny B. Lange is vice president of AI and machine learning at Unity Technologies. Previously, Danny was head of machine learning at Uber, where he led an effort to build the world’s most versatile machine learning platform to support Uber’s rapid growth; the general manager of Amazon Machine Learning, an AWS product that offers machine learning as a cloud service; principal development manager at Microsoft; where he led a product team focused on large-scale machine learning for big data; and a computer scientist at IBM Research. Danny holds a PhD in computer science from the Technical University of Denmark.


2:35pm–3:15pm Tuesday, September 19, 2017
Implementing AI
Location: Imperial A Level: Beginner
Secondary topics:  Deep learning, Tools and frameworks
Danny Lange (Unity Technologies)
Average rating: ****.
(4.00, 2 ratings)
Game development is a difficult and time-consuming pursuit that requires highly skilled labor to succeed. Drawing on his experience at Unity, Danny Lange demonstrates how deep learning and deep reinforcement learning can help developers at various stages in the development process create awesome digital experiences in gaming, VR, and AR. Read more.