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Scott Andreas is an Engineer at Boundary, Inc. hell-bent on quality, efficiency, and performance in highly-concurrent network programming and asynchronous distributed systems.
With a background in Java, Scala, and Ruby and new production deployments in Erlang, his current work involves designing, implementing, and deploying event processing systems with a team of engineers to create a real-time distributed network analytics platform. Previously at Urban Airship, Andreas worked with a team to design and implement a scalable mobile messaging platform backed by a clustered service designed to serve millions of concurrent clients on a handful of commodity servers.
Red-lining services under development, measuring results, and quantifying improvements in terms of infrastructure cost and business value is a favorite past-time.