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Blender has a powerful Python engine for automation and game creation. This talk will cover the basics of Blender python syntax and allow users to get started making their own 3D programs. Case study involving 3D countdown.
Matthew Momjian is a freshman at Franklin & Marshall College who has been interested in computers since he can remember. Tracing his roots back to his father’s BSD/OS server (still running), which he learned to use around the age of 5, he is proficient in a number of programming languages.
At OSCON this year he will be focusing on 3D content creation with Blender, which he has been using since mid 2006.