This session is intended to make WebGL accessible to the mainstream web developer through clear, simple examples presented in a logical progression. Core concepts of 3D graphics will be explained succinctly in an introductory segment. The workshop will then implement those concepts in WebGL, starting with a first working program and ultimately building up to developing a simple 3D game. The presenter will make use of emerging open source WebGL frameworks to simplify development and make for clearer presentation.
Attendees should come away with working knowledge of WebGL and a solid foundation for building WebGL applications on their own.
Tony Parisi is an entrepreneur and career CTO/architect. He has developed international standards and protocols, created noteworthy software products, and started and sold technology companies. Tony’s passion for innovating is exceeded only by his desire to bring coolness and fun to the broadest possible audience.
Tony’s first startup, Intervista Software (1995-1998), developed the first-ever real-time VRML plugin for Internet Explorer, which Microsoft bundled with millions of copies of their browser. His most recent company, Vivaty (2007-2010), created a novel end-to-end virtual world system fully integrated with the web and serving up millions of virtual goods transactions.
Tony is perhaps best known for his work as a pioneer of 3D standards for the web. He is the co-creator of VRML and X3D, ISO standards for networked 3D graphics. Tony continues to build community around innovations in 3D as the co-chair of the WebGL Meetup (www.meetup.com/WebGL-Developers-Meetup) and a founder of the Rest3D working group (http://www.rest3d.org/). Tony is also the author of the upcoming O’Reilly Media book, WebGL Up and Running.
Tony is currently a partner in a stealth online gaming startup and has a consulting practice developing social games, virtual worlds and location-based services for San Francisco Bay Area clients.
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