You’ve made your web site fit a 320px screen, but you had a hunch there was more to this whole mobile thing than that. And now you’re thinking about geolocation, social design, photo uploading, NFC and augmented reality. Wait, what? CSS3 didn’t prepare you for this.
In this session, we will talk about which device APIs works today, which don’t, which should, and how things are evolving. We’ll focus on those device APIs which have been standardized, and those which have been implemented (hint: not always the same ones) – and conclude by discussing the real-world use-cases, possibilities and opportunities that these APIs can offer. Our hopes and dreams for a rich, contextual, social web will depend on them.
James is Head of Mobile Developer Relations at Facebook. He’s a developer and writer with a special passion for mobile and exploring its untapped potential.
James’ mobile projects include confess.js, WhitherApps, tinySrc, ready.mobi, Device Atlas, and mobiForge. Previously at Sencha, dotMobi, Argogroup and Ernst & Young, he has also written books on the mobile web for Wrox & Wiley. He’s easy to find at /jamesgpearce, @jamespearce or http://tripleodeon.com
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